PLAY:
Players choose a team they think will score the most combined runs in a Friday-Sunday Series. The players finishing in the top 1/2 each week are delivered a 6-pack from the bottom players.
Order is randomly chosen to start the season and rotates each week thereafter.
First player MUST pick a team 48 hrs before the first game. That team’s division is now closed. No other team from that division may be picked unless forced. If the league has more players than divisions then ALL divisions must be closed before divisions reopen. Proceed in order, each player having adequate time to pick a team.
If a player is lagging or unavailable, then communicate with the league and set a deadline to leapfrog the unavailable player. Use good gamesmanship, communication is key. If a player is leapfrogged, they may jump in at any moment. The last player MUST pick an opponent of a team chosen by another player – this creates a “forced” rivalry. See “Rivalries” below.
TIEBREAKERS:
Tiebreaker: Highest single game score > Next highest > Next highest > Lowest Total Runs Against > Lowest Single Game Runs Against >.
PRIZE:
Players in the top 1/2 each week (those who scored the most points) are delivered a “GOOD” $10+ 6-pk (txs not included) from the bottom 1/2 players. If the league has an odd number of players, the player finishing in the middle is idle, neither receiving nor delivering beer. As this is a social league, sharing a beer or 6-pack is encouraged, however 6-packs SHOULD be delivered before the next begins and MUST be delivered before the final league game concludes. “Out of town…sick…dead” are all good excuses…whereas “busy…forgot” warrants a Penalty. To avoid being penalized drop a 6-pack off at your friends front door and send a pic to verify proof of delivery. Heck since you delivered on time and they’re not home, why not take a beer for later.
PENALTY:
Your highest points scored in all subsequent series are lost, until your debt is paid. It is the debtee’s sole discretion if/when a penalty needs be assessed. Debtee shall provide adequate notice.
Non-Local Players:
Applies to non-local players who is unable to personally deliver. They have two options:
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- Reserve a $15+ 6-pack for pickup thru Piccadilly Liquors
- Can Venmo/PayPal $20.
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RIVALRY:
Occur either “natural” when two players voluntarily oppose each other in a series or “forced” when the last player picking MUST choose an open opponent of one of the teams selected.
There is no divisional restriction in “forced rivalry”. If there is NOT an open team available, then the previous player must change their pick to provide one and so on. All rivalries, whether forced or natural have a bonus 6-pack at stake. The player with the most points in the series wins.
LEGAL:
All legal picks are final. You cannot be a team twice unless forced. You cannot be a team thrice unless there is no alternative. Open teams in closed divisions become available before closed teams can reopen. If a player fails to make a pick before all games have commenced they are awarded the lowest score of open teams. A team can only face a single opponent in any series. Double-headers during a Fri-Sun series are bonus games whereas postponement and cancellations are tough shit. Do your research! Weekly scores are added to the ledger once the week is complete.
PLAYOFFS:
All Standard & Rivalry rules apply unless otherwise noted. The highest seed picks first in all rounds. All series games count towards the total score.
Order Tiebreaker: Best +/- 6-Pks > Highest Score > Next Highest Score…
- Wild Card Series: 1st & 2nd place get a bye. The (2) players with most points advance to the Divisional Series. The (2) players with the least points are eliminated.
- Divisional Series: The (2) players with most points advance to the Championship Series. The (2) players with the least points are eliminated.
- Championship Round: The player with the most runs in this series is the League Champion & wins a 6-pack by ALL players in their league and advances to the World Series.
- World Series: The winners of all Associated Leagues play at once. Whoever scores the most runs in this series is the MLB 6-pack World Champion.
PROPS:
If league manager chooses, your league may play with the following props:
If you are required to notify the league, you have 24 hours from the conclusion of the game in play. If you’re not paying attention – you forfeit your bonus 6-pack
13 RUNS:
If your team has the FINAL score of EXACTLY 13 runs in any single game, then you are delivered a bonus 6-pack by the player ranked beneath you in the current standings.
The player scoring 13 MUST notify the league. eg. “That’s 13 Bitches”.
NO HITTER:
If your team achieves a No Hitter, you are delivered a 6-pack from the player ranked beneath you in the current standings. If your team is No Hit you owe a 6-pack to the player ranked above you in the current standings.
The winner of the 6-pack MUST notify the league. eg. “That’s a No-No Bitches”.
CYCLE:
If your team hits for a “cycle” you earn an advantage. You may advance up to 3 spaces in the pick order. Excluding rival position. Cannot be combined with other advantages.
The winning player MUST notify the league. eg. “Ridin’ a fucken bike Bitches”
GRAND SLAM:
If your team hits a “Grand Slam” you earn an advantage. You may advance 1 space in the pick order. Excluding rival postion. Cannot be combined with other advantages.
The winning player MUST notify the league while the game is LIVE. eg. “Salami Bitches”
RALLY CAP:
Occurs when the player picking last finishes in 1st place for the week. Rival delivers an additional 6-pk.
The winning player MUST notify the league within 24 hrs of final game. eg. “1st Place Bitches”.